Hello, Im trying to add a version of the BPW_Production display widget to my widget. Long story short... Im at the bottom of the stack trying to figure out how to access input items. I noticed that if I make an instance of BPW_Producion_Display_Module_InputOutput, I cannot access mcontent. However if I make a new blueprint that inherits UserWidget, and copy over everything from BPW_Produciton_DisplayModule_InputOutput, I can access that canvas no problem. The only difference between the two would be that BPW's inherits BPW Production Display Module, and then UserWidget. Why might I be able to access mcontent one way but not the other?