Server-crashing lag spikes when flying over pregenerated chunks
I'm at a loss here... my world is pregenerated up to 20kx20k in the overworld, but whenever someone flies over an area that isn't currently loaded the server starts dipping down to 2-3 TPS and unless they stop loading more chunks the server will eventually crash (without producing a crash log). I've removed all performance related mods besides lithium and it still happens. Anyone have any hints based on this spark profile?
https://spark.lucko.me/tPawK9d4i1
https://spark.lucko.me/tPawK9d4i1