const message = await interaction.reply({...clashMessage({
handle: clash,
langs,
modes,
players: [{ nickname: "loading..." }],
started: false,
}, interaction.user.id)});
// message.startThread({
// name: "Clash of Code",
// reason: "Discuss your coc here."
// })
await clashEventManager(clash, async (data) => {
await message.edit(clashMessage(data, interaction.user.id)); // CRASHES HERE
});
const message = await interaction.reply({...clashMessage({
handle: clash,
langs,
modes,
players: [{ nickname: "loading..." }],
started: false,
}, interaction.user.id)});
// message.startThread({
// name: "Clash of Code",
// reason: "Discuss your coc here."
// })
await clashEventManager(clash, async (data) => {
await message.edit(clashMessage(data, interaction.user.id)); // CRASHES HERE
});