C#C
C#13mo ago
3 replies
reproj2000

what type of pattern would u use?

Particle Manager, Particle Emitter.

each particle emitter has its own animation output 'json'

i need some kind of emittergroup or multiemitter that share 1 animation output

so the option to have seperate or grouped animation and a combination of those

1 manager outputs 1 jsontree which will hold all the animationdata, seperate or merged
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