Handling Errors at the Runtime Level in Effect TypeScript
hi, is it possible to catch errors when executing effect with managed runtimes for exmaple
/** * Create the application runtime with all * the dependencies required to ecexute the effects. */export const ApplicationRuntime = ManagedRuntime.make(ApplicationDependenciesLayer)
/** * Create the application runtime with all * the dependencies required to ecexute the effects. */export const ApplicationRuntime = ManagedRuntime.make(ApplicationDependenciesLayer)
i want to manage errors at runtime level instead of effect level. i dont want to handle some errors on effect program level, since they will be handled similar fashion.\