Crashing upon enabling certain shaders inside a world (Oculus 1.8.0/Embeddium 0.3.31) (1.20.1)
Shaders such as Complementary, BSL and even MakeUp Ultra Fast have crashed when I enabled them inside of a world, while other ones like SuperDuper and Sildur's Enhanced/Vibrant haven't.
hs_err_pid5780.log148.84KB