Sound issue (latest stable)

Since 41.20250227 to 41.20250301.1, i have sound issues with at least wine games : sound "pops", it is garbled/chopped / metallic, it's worse with time, up to the point the issue contaminate linux apps as well (firefox, vlc...)

For games, PULSE_LATENCY_MSEC=60 seems to fix the issue.
If system is contaminated i have to reboot

I quickly read changelogs and it seems some commit were meant to improve sound handling, but in my case it did the opposite 😦

I can provide logs if needed
(As a last resort I will switch back to 41.20250216.1)
Solution
-------------------------
I also found this post : https://github.com/ublue-os/bazzite/issues/2348#issuecomment-2716135421

So I used this conf, and the issue is gone for now !

context.properties = {
    default.clock.allowed-rates = [ 48000 ]
}

(all of that still valid for version 41.20250314)
(Note : I will also post another issue I think is unrelated)
GitHub
Describe the bug On certain games such as call of duty black ops 3 and sonic all stars racing transformed, the audio is popping and crackling. This happens in both desktop and gaming mode. 2025-03-...
Was this page helpful?