single player LODs to server
Hypothetically, if I had a single player save of a multiplayer world, is it possible to load up all the LODs in single player, and then overwrite some file(s) for the server LOD in my client to essentially "pregenerate" them?
I'm currently on the version: fabric-2.3.0-b-dev-1.21.4
I'm currently on the version: fabric-2.3.0-b-dev-1.21.4