Handling Distributed Systems Resiliency Patterns in Effect Typescript
How are folks handling distributed systems resiliency patterns?
I see retries in the error management section, but there are quite a few other things like circuit breaker, bulkhead, ratelimiting, etc. I think of https://resilience4j.readme.io/docs/getting-started and https://www.pollydocs.org/ as I ask this question (both of which I've worked with in the past).
I suppose a wrapper around https://github.com/connor4312/cockatiel could make sense, but more curious if other people have other libraries/frameworks they wrap with Effect, or if Effect has some of these built-in under non-standard names.
I see retries in the error management section, but there are quite a few other things like circuit breaker, bulkhead, ratelimiting, etc. I think of https://resilience4j.readme.io/docs/getting-started and https://www.pollydocs.org/ as I ask this question (both of which I've worked with in the past).
I suppose a wrapper around https://github.com/connor4312/cockatiel could make sense, but more curious if other people have other libraries/frameworks they wrap with Effect, or if Effect has some of these built-in under non-standard names.
