Initialization crash when using Oculus (/Iris)
Hello,
Please let me know if you need additional information.
As mentioned, on game load, when compiling mods the game crashes.
Crash log: https://mclo.gs/jJ7jHeS
latest.log: https://mclo.gs/xvA2vfj
MC version: 1.20.1
FML version: 47.4.0
Java version: 17.0.8
You might notice that in the crash log it says "Embeddium instance tainted by mods: [oculus]" which makes no sense since Oculus depends on embeddium. Regardless, launching MC with just Embedium + Oculus creates no issue. Yes, I'm 100% sure the issue is with DH and Oculus as I ran quite a few tests. (Also, loading MC with just DH active, it runs fine and the mod works correctly).
Initially I had Oculus v1.8.0 which was also crashing the game on load (without DH). So I installed v1.7.0 and then it worked fine.
I have tested DH v2.2.0 and 2.2.1, both gave the same result.
Any advice is much appreciated.
Please let me know if you need additional information.
As mentioned, on game load, when compiling mods the game crashes.
Crash log: https://mclo.gs/jJ7jHeS
latest.log: https://mclo.gs/xvA2vfj
MC version: 1.20.1
FML version: 47.4.0
Java version: 17.0.8
You might notice that in the crash log it says "Embeddium instance tainted by mods: [oculus]" which makes no sense since Oculus depends on embeddium. Regardless, launching MC with just Embedium + Oculus creates no issue. Yes, I'm 100% sure the issue is with DH and Oculus as I ran quite a few tests. (Also, loading MC with just DH active, it runs fine and the mod works correctly).
Initially I had Oculus v1.8.0 which was also crashing the game on load (without DH). So I installed v1.7.0 and then it worked fine.
I have tested DH v2.2.0 and 2.2.1, both gave the same result.
Any advice is much appreciated.
