Amdgpu 6.13.6, kernel fault while playing Satisfactory
okay. With the PSR stuff disabled can play much longer, but after a couple more hours of play a different fault. Details posted in comment below.
OS:
ostree-image-signed:docker://ghcr.io/ublue-os/bazzite:testing
Digest: sha256:1c3f9cfb10d64c5516badd4e03df81b68df292e391756f18c1b4446784c80e72
Version: testing-41.20250311 (2025-03-11T05:58:11Z)
kernel:
OS:
ostree-image-signed:docker://ghcr.io/ublue-os/bazzite:testing
Digest: sha256:1c3f9cfb10d64c5516badd4e03df81b68df292e391756f18c1b4446784c80e72
Version: testing-41.20250311 (2025-03-11T05:58:11Z)
kernel:
Linux version 6.13.6-101.bazzite.fc41.x86_64 (builder@c17c044c8371) (gcc (GCC) 14.2.1 20250110 (Red Hat 14.2.1-7), GNU ld version 2.43.1-5.fc41) #1 SMP PREEMPT_DYNAMIC Sun Mar 9 11:06:13 UTC 2025>
[ 0.000000] Command line: BOOT_IMAGE=(hd0,gpt8)/ostree/default-9555151c1eb5e72f6ee3d51a275ce61145fa3426ade07b90beac4b014577e8f6/vmlinuz-6.13.6-101.bazzite.fc41.x86_64 rhgb root=UUID=bee0ab4d-eb88-4bf8-af87-ae420b2ffac8 rootflags=subvol=00 rw bluetooth.disable_ertm=1 preempt=full amdgpu.ppfeaturemask=0xfff7ffff iomem=relaxed module_blacklist=wl module_blacklist=wl split_lock_detect=off no_console_suspend amdgpu.dcdebugmask=0x10 ostree=/ostree/boot.0/default/9555151c1eb5e72f6ee3d51a275ce61145fa3426ade07b90beac4b014577e8f6/0
Solution
as a temporary fix I added a mesa env var to my launch options for this game (the only game i've tried on the z13). RADV_DEBUG=nodcc,nohiz. I didn't bother AB testing to figure out which flag hides the bug, but it is one of these two.