Error when loading shader

The mod asked me to report this log to the developers, I think it is here:
No more available texture units while activating sampler depthtex


Settings:
  • M4 Pro 24gb
  • MacOS Sequoia 15.3.1
  • Minecraft 1.21.4
And this is my mod list:
  • Better Mount HUD
  • BetterGrassify
  • Capes
  • Cloth Config v17
  • Continuity
  • Controlify
  • Cubes Without Borders
  • Debugify
  • Distant Horizons
  • Dynamic FPS
  • Enhanced Block Entities
  • Entity Model Features
  • Entity Texture Features
  • EntityCulling
  • Fabric API
  • Fabric Language Kotlin
  • Fabrishot
  • FastQuit
  • FerriteCore
  • Forge Config API Port
  • ImmediatelyFast
  • Iris
  • LambDynamicLights
  • Language Reload
  • Lithium
  • Main Menu Credits
  • MixinTrace
  • Mod Menu
  • Model Gap Fix
  • ModernFix
  • More Chat History
  • More Culling
  • No Chat Reports
  • OptiGUI
  • Paginated Advancements
  • Polytone
  • Puzzle
  • Reese's Sodium Options
  • Remove Reloading Screen
  • Sodium
  • Sodium Extra
  • YOSBR
  • YetAnotherConfigLib
  • Zoomify
  • e4mc
The issue happened when i tried to load the shader: Bliss (https://github.com/X0nk/Bliss-Shader) downloaded from official github to get DH support.
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