Force disable server-side LOD generation

I'm pre-generating a world with Chunky on a server with 6GB of memory allocated.
Despite setting /dh config generation.enable false the LODs still generate and it's clearly seen by the DB inflating:
$ du -sh DistantHorizons.sqlite*
455M    DistantHorizons.sqlite      # the size grows constantly
32K     DistantHorizons.sqlite-shm
4.6M    DistantHorizons.sqlite-wal

I receive Distant Horizons: Insufficient memory detected warnings and eventually the server will crash with an exception from DH generation queue.

I wonder if there is a way to forcefully disable server-side LOD generation for a stable worldgen?
Or should I use /dh pregen for both LOD- and world- generation?
Solution
Oh, found it on the wiki, it's /dh config generation.mode INTERNAL_SERVER
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