how do i fix this
The terrain looks transparent. If I go closer to generate the chunks and then return to my original position, it displays properly. But when I go somewhere else, the same problem appears again.
render chunk - 12, lod-256
modpack - minecolonie+
shader - complementry unbound
multi single both (1 pic = m 2=s)
render chunk - 12, lod-256
modpack - minecolonie+
shader - complementry unbound
multi single both (1 pic = m 2=s)

