Water Rendering Issue

Hey, I was just curious if anyone knows how to fix this rendering issue in the LOD's for water. I notice it happens most with bliss shaders, but I never had these issues pre-latest distant horizons update.
The water looks solid brown when loading the LOD for it.
Even though the water is 1 block deep, it never used to have this issue, so just wondering if there is a fix you know!
Thank you!
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