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Distant HorizonsDH
Distant Horizons•11mo ago•
9 replies
IrisMoth

black LOD on nightly build

Same error thousands of times:
[Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'

Singleplayer
Screenshot_8.png
2025-04-02-1.log.gz405.68KB
modList.txt7.31KB
Solution
biome_ambient_light_coloring
biome_ambient_light_coloring
is still set to
true
true

biome_ambient_light
biome_ambient_light
should I guess disable that as a child, but why risc it?
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