T
genetic-orange
My tModLoader doesn't launch, tried everything
5 Replies
Welcome to #support-forum. Before someone helps you, please first consult the information in #TML Troubleshooting Guide and try all the suggestions that might fit your particular issue, especially in the linked FAQ page.
If the information in the pinned thread does not solve your issue, please post all log files by dragging and dropping them into this chat. In Steam right click on
tModLoader in the library, then hover over Manage and click on Browse local files. In the folder that appears find tModLoader-Logs and open that folder. Inside that folder are the logs files. Select them all except the Old folder and drag them into this chat. If you need a visual guide to this process watch this: https://github.com/tModLoader/tModLoader/assets/4522492/3f4efa43-753f-4733-b630-ba85e711340cTag: assertionfailed
If you getting an error such as
Assertion failed: !FAILED(hr) && "Failed to find supported audio format!" or Assertion failed: !FAILED(hr) && "Failed to activate audio client!" in your Natives.log, there is an issue your with audio device (your speakers/headphones/etc.).
Things to try:
* Terraria and tModLoader really don't like it if you have no audio output. If you don't have one connected, try connecting one.
* If you have an audio output but you are getting the error, try switching to a different audio device (different speakers, headphones, etc.)
* Make sure your audio output rate is less than or equal to 48000 Hz.
* If you are using Voicemeeter, you need to configure your A1-A5 devices.
* If you have Sony INZONE headphones, try setting the output device as "Chat" instead of "Game".
* Try the IAudioClient workaround in the tModLoader FAQ.
Audio Issues section of the FAQ https://github.com/tModLoader/tModLoader/wiki/Basic-tModLoader-Usage-FAQ#audio-issues System.Exception: Multiple extensions for asset Sounds\NPC_Hit_40, (.xnb, .wav)
This is a very vile TML design issue that occurs when you mix resourcepacks that provide needless file duplicates. Go through your resourcepacks and find the one that ships .xnb files, either removing it, or modifying it to not have files of that extension under Sounds.Tag: badrp
You have a resource pack enabled that is not compatible with tModLoader. Follow this section of the FAQ to disable the resource packs from your
config.json so you can open the game again https://github.com/tModLoader/tModLoader/wiki/Basic-tModLoader-Usage-FAQ#disable-all-resource-packs
Explanation: tModLoader is more strict about what files are in mods and in resource packs. The resource pack has two files with the same name, but with different file extensions. For Example: Item_1.png and Item_1.xnb or Music_1.wav and Music_1.mp3. Vanilla just ignores one of the duplicates, but tModLoader detects both and raises an error. To fix it, either remove one of the duplicate files or place one of the duplicate files in a non-standard folder so it won't be read by the resource pack system. If you are not the author of the resource pack, report it to the author so they can update the resource pack.