LOD Pre-Generation of the nether (with custom biomes) freezes
Hello there!
I was in the last stages of preparing a multiplayer server for friends until I realized DH has not done almost any progress pre-generating the LOD of the nether
I am not using a "known" incompatible mod and this caught me off guard considering that for the overworld it worked flawlessly.
The only info that I have is that the server still doing some computation given the fact that before putting the /dh pregen command, CPU usage is really low, and aferwards (and even after using /dh pregen stop) it gets high, just that... The log does not spit out any errors?! I just check using /dh pregen status and is the same message.
Here I add 2 pictures of the control panel of the server so you can see what I mean.
Further from that I was using he last nightly build before the 2.3 dropped in modrinth, and upgrading to this more recent version does not change anything.
Here is part of a log: https://mcpaste.io/e4498d999f68ef14
I was in the last stages of preparing a multiplayer server for friends until I realized DH has not done almost any progress pre-generating the LOD of the nether
I am not using a "known" incompatible mod and this caught me off guard considering that for the overworld it worked flawlessly.
The only info that I have is that the server still doing some computation given the fact that before putting the /dh pregen command, CPU usage is really low, and aferwards (and even after using /dh pregen stop) it gets high, just that... The log does not spit out any errors?! I just check using /dh pregen status and is the same message.
Here I add 2 pictures of the control panel of the server so you can see what I mean.
Further from that I was using he last nightly build before the 2.3 dropped in modrinth, and upgrading to this more recent version does not change anything.
Here is part of a log: https://mcpaste.io/e4498d999f68ef14


A easy to use Paste site for Minecraft Server logs.