LODs generate in a weird pattern
Hey! My game's LODs generate in a weird pattern. First it generates like 3 chunks outward from my vanilla render distance. Then it generates like the very outer LODs (my LOD distance is set to 64). Then it fills the hole that is left (visible in the picture). This is problematic for me because I can't play at I PAID FOR MY WHOLE CPU because the game starts to stutter. I need to play on level 2 to have an enjoyable time.
The weird thing is that this behaviour wasn't on 1.19.2 with the same mod version. Specifically I was playing the Raspberry flavoured modpack. This issue is on 1.21.5 and I am playing on a server. The image shows the F3 menu with server TPS if that helps. I can also access the server config file if needs be.
I already tried:
The weird thing is that this behaviour wasn't on 1.19.2 with the same mod version. Specifically I was playing the Raspberry flavoured modpack. This issue is on 1.21.5 and I am playing on a server. The image shows the F3 menu with server TPS if that helps. I can also access the server config file if needs be.
I already tried:
- New instance with only sodium and distant horizons
- I added indium to that (it didn't officially support 1.21.5 but it launched)
- Assigning more CPU which worked but isn't really viable
