Reading gifs
I have a problem with reading the frames of a gif
I'd like to get what someone would see after opening and playing a gif file, however I can't figure out how to properly account for transparency and update methods
Can anyone help?
I'm basically looking for a
BufferedImage[] frames(File gifFfile)
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What are you currently doing that doesn't account for transparency?
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well I'd send you my (read as: copied of the internet & modified by deepseek and me to fix some of its errors) current code, but I think that'd just make it a lot more confusing
the thing is that I can't get rid of the very first frame being the background of every frame
and when I do, the some frames get invisible pixels in parts that do not move
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Are you doing something like this? https://stackoverflow.com/a/10627458/10871900
Stack Overflow
Convert each animated GIF frame to a separate BufferedImage
I want to be able to take an animated GIF as input, count the frames (and perhaps other metadata), and convert each to a BufferedImage.
How can I do this?
ah yeah, I was
but uh, I found a neat wrapper library for the twelvemonkeys library
which simplified things and it all works now
thanks tho
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