Game crash on launch

13 Replies
It appears your crash was generated from a copy of the game that does not have mods installed. We likely can't help with it. Please use the Unreal crash reporter dialog to report the error the game developers and/or report it on the official discord and QA site. Note: this can rarely be a false positive if the game crashed very early in the startup sequence, or if SML is not in use.
-# Responding to
isusingmodsno
triggered by @Didoub74
It appears your crash was generated from a copy of the game that does not have mods installed. We likely can't help with it. Please use the Unreal crash reporter dialog to report the error the game developers and/or report it on the official discord and QA site. Note: this can rarely be a false positive if the game crashed very early in the startup sequence, or if SML is not in use.
-# Responding to isusingmodsno
triggered by @Didoub74Yeah but the propblem is thats its working without mods
>debughere
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced here in this channel.
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
Automated responses for Didoub74 (1034435018010939413)
Key Details for SMMDebug-2025-04-27-21-29-03.zip
Crash found in FactoryGame.log
It has been attached to this message.
Crash found in FactoryGame_305bae3e_Local_Stable_WindowsClient.log
It has been attached to this message.
seems to be related to the Refined Power patreon detection system, but the log will have more info
FactoryGameEGS_RefinedRDLib_Win64_Shipping!URRDLPatreonSubsystem::URRDLPatreonSubsystem() [S:\SF\SML\Mods\RefinedRDLib\Source\RefinedRDLib\Private\Subsystems\RRDLPatreonSubsystem.cpp:50]
try without anything from Refined R&D (refined power, digital storage) installed?Yeah I can try
Solution
Just waiting for EGS to finish game file verification
@Im_a_chicken (RefinedR&D Dev) not sure what would have caused this, but mentioning you in case it's an issue with the RR&D mods somehow
lets seee
Look to be loading the RRDL mod config class
Strange cause its definitely there and the mod should of loaded by then