All of a sudden I went from 60+ fps to a constant 12+ fps and I haven't a clue why.

I suspect it might be related to power lines but I'm not sure. I might be able to record a video if my debug doesn't show anything.
42 Replies
FICSIT-Fred
FICSIT-Fred3d ago
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 90
Game: WindowsClient CL 385279 from steam
Path: `i:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 90
Game: WindowsClient CL 385279 from steam
Path: `i:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for LOW-FPS-SMMDebug-2025-04-27-23-08-34.zip triggered by @DC18049
DC18049
DC18049OP3d ago
This is interesting, I loaded a previous auto save and the 12 fps is also present Whelp, I'm now stumped, I have to revert back to a save from yesterday in order to load a save that has a normal fps Aha, I am right. I killed power to my world and the fps went back to normal
Muppet Burrito
Do you happen to have any mods installed that increase the range of the hoverpack?
DC18049
DC18049OP3d ago
I do not, BUT I found corruption in my world using blueprints After I killed my power to my world, I went around following my power, and I found this
DC18049
DC18049OP3d ago
That SS shows parts of my blueprint that are suppose to be inside this building in the SS blow
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DC18049
DC18049OP3d ago
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DC18049
DC18049OP3d ago
It looks like parts of my blueprint duplicated some days/weeks after I had placed it
DC18049
DC18049OP3d ago
I have random parts floating in the world that have no place being there
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DC18049
DC18049OP3d ago
This is what it's suppose to be
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McCovican
McCovican3d ago
Laser Power Cable will probably be the source of the frame-drops in that case.
DC18049
DC18049OP3d ago
I have used Laser Power Cable in previous worlds on max settings without issues something weird is happening with my blueprints and my world And my game crashed
DC18049
DC18049OP3d ago
It crashed AFTER I deleted/removed that blueprint that's messed up
McCovican
McCovican3d ago
Yes, the blueprints will be the ultimate cause. LPC is just amplifying it. Try running your save though SCIM, it can occasionally clear out some corruption issues (upload it, then immediately re-download it): >map
FICSIT-Fred
FICSIT-Fred3d ago
[SCIM] Satisfactory - Calculator
Satisfactory helper to calculate your production needs. | Gaming Tool/Wiki/Database to empower the players.
DC18049
DC18049OP3d ago
Is there a list of items not allowed/not recommended in blueprints?
McCovican
McCovican3d ago
LPC is fine in blueprints. The problem is that your blueprints are just horribly broken for some other reason.
DC18049
DC18049OP3d ago
Indeed, I'll upload it and redownload it
McCovican
McCovican3d ago
Since Fred missed it, for reference:
McCovican
McCovican3d ago
AFGConveyorChainActor::Factory_Tick() probably being relevant there.
DC18049
DC18049OP3d ago
Whelp, looks like the blueprints are still messed up, no change Game crashed again after removing the blueprint
McCovican
McCovican3d ago
Looking at your modlist, the only conveyor-related thing you have is teleportitem. Trying disabling it, but tbh, I think it's probably just "your blueprints are terminally messed up".
DC18049
DC18049OP3d ago
I'll give that a try. But I'll have to completely restart a new save or wait for the mod to update as that's what the majority of my save is built around lol Hmm, now the save won't load If I disable Storage Teleporter by blockout22 (which I don't know if that's the one you're referring to), my game doesn't load. I'm testing out the other item teleporter Disabiling Simple Item Teleporter by moiidu21 and loading the game works. I even deleted the bad blueprints and it hasn't crashed yet
McCovican
McCovican3d ago
Sorry, yes, teleportitem is the id for Simple Item Teleporter. I'd missed that you had Storage Teleporter too. It's also something that could throw that error, and the fact that it's crashing the game on removal is... suspect. Could you upload a debug log from one of those crashes?
DC18049
DC18049OP3d ago
I did Unless you're referring to something else? I also found more broken blueprints. SIGH You know something else that's interesting? areas that are NOT blueprints also got duplicated Aha, another crash. Crash report incoming
DC18049
DC18049OP3d ago
This is a crash report, yes?
FICSIT-Fred
FICSIT-Fred3d ago
Automated responses for DC18049 (258071398608666625)
Key Details for Post-teleport-crash-SMMDebug-2025-04-28-00-19-48.zip
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 89
Game: WindowsClient CL 385279 from steam
Path: `i:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 89
Game: WindowsClient CL 385279 from steam
Path: `i:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
Crash found in FactoryGame_a4de4319_Local_Stable_WindowsClient.log
It has been attached to this message.
Crash found in FactoryGame.log
It has been attached to this message.
DC18049
DC18049OP3d ago
I think I may just start a whole new world/save if we can't figure out what's going on
McCovican
McCovican3d ago
I was referring to the crash you said you got after removing Storage Teleporter.
DC18049
DC18049OP3d ago
Can you quote where I said that? I thought I uploaded it. I'll try uplading it again Here is crashed 1:
DC18049
DC18049OP3d ago
And you saw the last one
FICSIT-Fred
FICSIT-Fred3d ago
Automated responses for DC18049 (258071398608666625)
Key Details for Game_Crashed_SMMDebug-2025-04-27-23-49-59.zip
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 90
Game: WindowsClient CL 385279 from steam
Path: `i:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 90
Game: WindowsClient CL 385279 from steam
Path: `i:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
Crash found in FactoryGame.log
It has been attached to this message.
Crash found in FactoryGame_a4de4319_Local_Stable_WindowsClient.log
It has been attached to this message.
McCovican
McCovican3d ago
That would be here.
DC18049
DC18049OP3d ago
Ah, that one doesn't actually crash, it just hangs on the loading screen But I'll generate a debug nonetheless
McCovican
McCovican3d ago
Oh, right. Important distinction. It's not actually hanging. It just has to sort through all the missing parts before loading the first time after a mod's removal.
DC18049
DC18049OP3d ago
Oh How long should I wait then? Load started now, at 8:29 EST. I'm going to go grab a beer, brb
McCovican
McCovican3d ago
Depends on your PC, and how many of them you used. I'm guessing "a lot". Be careful though: don't leave it completely unattended for too long unless you have a backup save. Otherwise, autosave will overwrite the save, and it will now no longer contain those parts if you re-add the mod.
DC18049
DC18049OP3d ago
Holy crap it loaded Not sure if it matters but I have an i9, 12th gen, and a 4070 Ti. Whelp, hasn't crashed yet. I disabled the blockout22, no crash, that's with the moid enabled I deleted the bad blueprints, still going around looking for other issues. On a side note, my power grid is fixed, not sure how It looks like that the moid teleporter duplicated in several areas. That's weird My game closed but no crash window if I look at processes, satisfactory is still loaded and so is the uh bootstrap thing. Aaaand now they disappeared. I'll generate a report
FICSIT-Fred
FICSIT-Fred3d ago
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 89
Game: WindowsClient CL 385279 from steam
Path: `i:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 89
Game: WindowsClient CL 385279 from steam
Path: `i:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for Another-late-crash-SMMDebug-2025-04-28-00-46-46.zip triggered by @DC18049
DC18049
DC18049OP3d ago
Can I use the calculator to remove everything and put the resources in one mega chest for me to try again? including resources from deconstructing items? I think I managed it, time to load it Holy cow\ So I pin pointed exactly where the lag was coming from. It's from the duplicated buildings. I have since reset the world and will start over, keeping my resources.

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