[1.21.5] Worldpainter completely incompatible

2.3.2-b - 1.21.5 neo/fabric After the update to 1.21.5, any worlds made externally like in worldpainter are completley incompatible with distant generation. This is unlike 1.21.4, where optimizing+chunky allowed distant generation to work on these worlds, but now in 1.21.5 it outright does not work.
11 Replies
Puhpine
Puhpine5mo ago
is there a difference between 2.3.0 and 2.3.2?
garfield
garfieldOP5mo ago
i dont think theres a 1.21.5 DH 2.3.0 at least not published on modrinth
garfield
garfieldOP5mo ago
No description
Puhpine
Puhpine5mo ago
no but what about 2.3.0 vs 2.3.2 on 1.21.4?
garfield
garfieldOP5mo ago
ill test just tested it and both 2.3.0 and 2.3.2 work fine on 1.21.4 so it seems to only break when changing from 1.21.4 to 1.21.5
Puhpine
Puhpine5mo ago
thats odd
garfield
garfieldOP5mo ago
currently easiest solution is to just generate LODs in 1.21.4 and then go back to 1.21.5
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Unknown User4mo ago
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Dannypan
Dannypan4mo ago
I reported this and still having this issue. It really does appear to be an issue with how DH 2.3.0 reads WorldPainter maps in 1.21.5. I tried optimising and pre-generating the entire map with Chunky in 1.21.5 and it still doesn't work.
Unfortunately generating LODs in 1.21.4 first isn't a viable solution as that will remove all 1.21.5 blocks from the map.
garfield
garfieldOP4mo ago
Ah I forgot about that, for me it didn’t matter as I had none but yeah it’s def a bug
BackSun
BackSun4mo ago
It looks like there is some chunk data missing that DH is expecting, causing the chunk loader to fail. (Looking at one of the logs someone sent). Probably wouldn't be a difficult fix, although I'm on vacation right now so I can't deal with it right now. https://gitlab.com/distant-horizons-team/distant-horizons/-/blob/main/common/src/main/java/com/seibel/distanthorizons/common/wrappers/worldGeneration/mimicObject/ChunkLoader.java#L432
GitLab
common/src/main/java/com/seibel/distanthorizons/common/wrappers/wor...
This is a mod that adds a Level Of Detail (LOD) system to Minecraft. This implementation renders simplified chunks outside of the normal render distance allowing for an...

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