C
C#3d ago
nahr

How can I use .NET lock files (LockedMode) reliably across Windows, macOS, and Linux?

I'm trying to enforce deterministic dependency resolution using packages.lock.json with <LockedMode>true</LockedMode> in my .csproj. The problem is: the lock file ends up being different depending on the platform I'm restoring on (Windows vs macOS vs Linux), likely due to how runtime-specific assets are resolved by default. Is there any solution to able to run dotnet restore on any platform without modifying it?
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