Fluid Teleporter (by Andre Aquila) + Blueprints

I discovered that if you use the Output Teleporter WITH a fluid already selected when building a blueprint, and you place that blueprint in the world, it breaks the game and the blueprint. The blueprint won't fully materialize and lots of other bad things happen. Even if you save and restart, you'll have serious issues down the road. This bug is NOT present if you use the output fluid teleporter and leave the settings blank in the blueprint.
1 Reply
Miss Squashy
Miss SquashyOP5mo ago
@Andre Aquila <Aquila Industrial> Not sure if you have been tagged or not but I figure I would tag you to let you know of this. Thanks.

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