Anybody know why the blending looks weird like this in some caves?

The blending between regular chunks and DH's LOD rendering is letting me see through the floor and it looks really buggy. This is in singleplayer, with Distant Generation enabled, so there shouldn't be any missing or unpopulated LODs. Any idea what the cause of this is?
No description
4 Replies
Zlare
ZlareOP3w ago
here's another screenshot
Zlare
ZlareOP3w ago
No description
Miki_P98
Miki_P983w ago
Have you disabled cave culling? If not, can you try this
Zlare
ZlareOP3w ago
I don't think I've disabled cave culling? I can check

Did you find this page helpful?