Visual glitches with shaders

hello again! I was playing with the latest DH nightly and BSL v10.0 and I keep encountering these annoying visual glitches. if it helps, I pre-genned these chunks with distant gen. transparency is turned off. any idea how to fix it?

modlist:
AppleSkin [3.0.6+mc1.21.3] 
BadOptimizations [2.2.1] 
Better Mount HUD [1.2.5] 
Clean F3 [0.4.9] 
Cloth Config v17 [17.0.144] 
Concurrent Chunk Management Engine [0.3.1.3.0+1.21.4] 
Cubes Without Borders [3.0.0+mc1.21.3] 
Distant Horizons [2.3.3-b-dev] 
EntityCulling [1.7.4] 
FPS Reducer [1.21.3-2.11] 
Fabric API [0.119.2+1.21.4] 
FerriteCore [7.1.1] 
Gamma Utils [2.2.2] 
ImmediatelyFast [1.8.0+1.21.4] 
Iris [1.8.8+mc1.21.4] 
Lithium [0.15.1+mc1.21.4] 
MidnightLib [1.7.0] 
Mod Menu [13.0.3] 
Model Gap Fix [1.21.3-1.10] 
More Culling [1.2.10] 
NoTextureRotations [1.0.3] 
Noisium [2.5.0+mc1.21.4] 
Reese's Sodium Options [1.8.3+mc1.21.4] 
Shulker Box Tooltip [5.2.4+1.21.4] 
Sodium [0.6.10+mc1.21.4] 
Sodium Extra [0.6.1+mc1.21.4] 
Sodium Shadowy Path Blocks [4.0.0] 
Sound Physics Remastered [1.21.4-1.4.12] 
Status Effect Bars [1.0.7] 
Totem Tweaks [1.0.1] 
kennytv's epic force close loading screen mod for Fabric [2.2.3] 
uku's Armor HUD [0.7.0+mc1.21.4] 
ukulib [1.6.0+1.21.4]
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2025-05-20_11.21.39.png
2025-05-20_11.21.48.png
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