Beacons not rendering in LODs.

I've read through as many messages here as I can about beacons, and it seems like most people want LESS beacon vision. I can't see them at all!

Multiplayer 1.21.4 Paper server
Neoforge-21.4.136
DH 0.9.0 / 2.3.2-b

Complimentary Unbound 5.1.1, but i've replicated this in BSL and without shaders.

DH is working fine otherwise, rendering is on, distant generation is off, in generic object rendering I have enable beacon generation: TRUE with default render height 6000. I made the change in the config file (set to true and removed note tag)

I've included an example of beacon visible at vanilla render distance, and beacon invisible (or culled?) with one step backwards.

This is driving me crazy, can somebody tell me what I'm doing wrong?
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