Hi,
I have been struggeling with sml3.11-dev and the 3.5.2-CSS-68 engine... i can't get it to work. Get stuck in the build everytime after adding some cpp code to a alpakit created project. I add files in VS and rebuild, then it makes errors on varies issues, automation script missing... but several others too. Updated VS , regenerate VS files. Chdck wwise and audio files,
... should it work or is it still depending on certain parts not covered in the dev docs
I also tried copying the header and cpp in their rspective folders in the source dir of my mod, then regenerate VS files and start rebuild in VS of factorygame, but again errors... i am doing something wrong, it should at least rebuild.
The cpp files also never show up in the UE editor browser #SML3.11