Has been lost

Hi everyone, I installed mods to play with a friend who also downloaded all the mods but when we try to join it says: has been lost
9 Replies
Acxd
Acxd•5mo ago
>debughere
FICSIT-Fred
FICSIT-Fred•5mo ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced here in this channel. If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
FICSIT-Fred
FICSIT-Fred•5mo ago
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 69
Game: WindowsClient CL 385279 from steam
Path: `c:\Program Files (x86)\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 69
Game: WindowsClient CL 385279 from steam
Path: `c:\Program Files (x86)\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for SMMDebug-2025-05-27-14-32-50.zip triggered by @N3KZ1
N3KZ1
N3KZ1OP•5mo ago
Please help me 😂 ??
sjhoward
sjhoward•5mo ago
Don't know what it means, but this is the relevant bit someone smarter than me will need:
[2025.05.27-14.32.20:944][794]LogNet: SteamSocketsNetConnection_2147476971 setting maximum channels to: 32767
[2025.05.27-14.32.20:944][794]PacketHandlerLog: Loaded PacketHandler component: DTLSHandlerComponent ()
[2025.05.27-14.32.20:944][794]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2025.05.27-14.32.20:951][794]LogHandshake: Stateless Handshake: NetDriverDefinition 'GameNetDriver' CachedClientID: 4
[2025.05.27-14.32.20:953][794]LogSteamSocketsAPI: Warning: SteamSockets API: Warning [#98759557 P2P steamid:76561199445624905 vport 7777] Relay candidates enabled by P2P_Transport_ICE_Enable, but P2P_TURN_ServerList is empty
[2025.05.27-14.32.20:969][794]LogSockets: SteamSockets: Now tracking socket 98759557 for addr steam.76561199445624905:7777, has parent? 0
[2025.05.27-14.32.20:969][794]LogNet: Game client on port 7777, rate 200000
[2025.05.27-14.32.20:969][794]LogNetVersion: FactoryGame ++FactoryGame+rel-main-ficsmas-2024-CL-385279, NetCL: 385279, EngineNetworkVersion: 32, GameNetworkVersion: 0 (Checksum: 1241297257)
[2025.05.27-14.32.27:897][191]LogStreaming: Display: 0.006 ms for processing 202 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 1 (11781->11780) packages and 1 (33608->33607) public exports.
[2025.05.27-14.32.30:960][813]LogSockets: Warning: SteamSockets: Cannot get information on an invalid socket handle, returning null
[2025.05.27-14.32.30:960][813]LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = PendingConnectionFailure, ErrorString = Your connection to the host has been lost., Driver = PendingNetDriver SteamSocketsNetDriver_2147476972
[2025.05.27-14.32.30:960][813]LogNet: Warning: Network Failure: PendingNetDriver[PendingConnectionFailure]: Your connection to the host has been lost.
[2025.05.27-14.32.30:960][813]LogGame: Error: Network Error Recived: Type: PendingConnectionFailure, MSG: Your connection to the host has been lost.
[2025.05.27-14.32.30:960][813]LogNet: NetworkFailure: PendingConnectionFailure, Error: 'Your connection to the host has been lost.'
[2025.05.27-14.32.30:960][813]LogNet: DestroyNamedNetDriver SteamSocketsNetDriver_2147476972 [PendingNetDriver]
[2025.05.27-14.32.30:966][814]LogNet: Browse: /Game/FactoryGame/Map/MenuScenes/Map_Menu_1_0?closed
[2025.05.27-14.32.30:966][814]LogNet: Connection failed; returning to Entry
[2025.05.27-14.32.20:944][794]LogNet: SteamSocketsNetConnection_2147476971 setting maximum channels to: 32767
[2025.05.27-14.32.20:944][794]PacketHandlerLog: Loaded PacketHandler component: DTLSHandlerComponent ()
[2025.05.27-14.32.20:944][794]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2025.05.27-14.32.20:951][794]LogHandshake: Stateless Handshake: NetDriverDefinition 'GameNetDriver' CachedClientID: 4
[2025.05.27-14.32.20:953][794]LogSteamSocketsAPI: Warning: SteamSockets API: Warning [#98759557 P2P steamid:76561199445624905 vport 7777] Relay candidates enabled by P2P_Transport_ICE_Enable, but P2P_TURN_ServerList is empty
[2025.05.27-14.32.20:969][794]LogSockets: SteamSockets: Now tracking socket 98759557 for addr steam.76561199445624905:7777, has parent? 0
[2025.05.27-14.32.20:969][794]LogNet: Game client on port 7777, rate 200000
[2025.05.27-14.32.20:969][794]LogNetVersion: FactoryGame ++FactoryGame+rel-main-ficsmas-2024-CL-385279, NetCL: 385279, EngineNetworkVersion: 32, GameNetworkVersion: 0 (Checksum: 1241297257)
[2025.05.27-14.32.27:897][191]LogStreaming: Display: 0.006 ms for processing 202 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 1 (11781->11780) packages and 1 (33608->33607) public exports.
[2025.05.27-14.32.30:960][813]LogSockets: Warning: SteamSockets: Cannot get information on an invalid socket handle, returning null
[2025.05.27-14.32.30:960][813]LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = PendingConnectionFailure, ErrorString = Your connection to the host has been lost., Driver = PendingNetDriver SteamSocketsNetDriver_2147476972
[2025.05.27-14.32.30:960][813]LogNet: Warning: Network Failure: PendingNetDriver[PendingConnectionFailure]: Your connection to the host has been lost.
[2025.05.27-14.32.30:960][813]LogGame: Error: Network Error Recived: Type: PendingConnectionFailure, MSG: Your connection to the host has been lost.
[2025.05.27-14.32.30:960][813]LogNet: NetworkFailure: PendingConnectionFailure, Error: 'Your connection to the host has been lost.'
[2025.05.27-14.32.30:960][813]LogNet: DestroyNamedNetDriver SteamSocketsNetDriver_2147476972 [PendingNetDriver]
[2025.05.27-14.32.30:966][814]LogNet: Browse: /Game/FactoryGame/Map/MenuScenes/Map_Menu_1_0?closed
[2025.05.27-14.32.30:966][814]LogNet: Connection failed; returning to Entry
N3KZ1
N3KZ1OP•5mo ago
I admit I don't understand anything. What should I do? ?
sjhoward
sjhoward•5mo ago
Unless anyone smarter comes along: * double check you've got the same mods and same game version installed * make sure the problem only happens if mods are installed * try with less mods >debugmods This is a good method for narrowing down where problems are coming from
FICSIT-Fred
FICSIT-Fred•5mo ago
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues

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