Feature Request

Im not sure if this is already a thing that I cannot find, but, it would be very nice to be able to use the physics drop tool on actors. Currently, I have to use the physics drop on a StaticMesh but I would love to be able to use it on separate actor blueprints. Right now, I have to use physics drop on static meshes and then use the actor tab at the top to "Replace All With Selected Actor" which is slow and clunky.
1 Reply
DanielFreden (Dash for UE5)
Do you mean using the physics tools on a BP actor? That should already work🤔

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