Feature Request
Im not sure if this is already a thing that I cannot find, but, it would be very nice to be able to use the physics drop tool on actors.
Currently, I have to use the physics drop on a StaticMesh but I would love to be able to use it on separate actor blueprints.
Right now, I have to use physics drop on static meshes and then use the actor tab at the top to "Replace All With Selected Actor" which is slow and clunky.
1 Reply
Do you mean using the physics tools on a BP actor? That should already work🤔