List<Tile[]> tiles = [];
for (int i = 0; i < matching.Length - 1; i++)
{
for (int y = i + 1; y < matching.Length - 1; y++)
{
tiles.Add([tile, matching[i], matching[y]]);
}
}
return tiles;
List<Tile[]> tiles = [];
for (int i = 0; i < matching.Length - 1; i++)
{
for (int y = i + 1; y < matching.Length - 1; y++)
{
tiles.Add([tile, matching[i], matching[y]]);
}
}
return tiles;