Need higher Density for Surface Scatter

The density slider of Surface Scatter has a maximum of 5, but you can instead of sliding, write in a higher value, and then the maximum value is 1000. If this is still not high enough, there are a few things you can do: 1. You can scroll down to the MISC settings at the bottom of Surface Scatter and increase the Max Count to 2000000. 2. If your surface is really big, but you only need scattering on a certain area, you should: 1. Draw a curve around the area you need scattering in. (Search for Draw Curve in Dash) 2. Assign this curve to the Object Masking section in Surface Scatter 3. Check Keep Inside and Optimize for Curves 4. The reason this works is that Surface Scatter then considers the inside of the Curve as the full surface, instead of the original big surface. And then the logic of density per area logic gives you more scattered assets. All of these steps are also shown in the video. But as my PC ain't great, I could not show it on a very large surface. 😅
0 Replies
No replies yetBe the first to reply to this messageJoin

Did you find this page helpful?