SMM Not Able To Change Versions
When I try to start my game with mods loaded it crashes before fully loading. I sent the crash log to fred and it says I need to update two mods. However, when I try to download the newer versions it tells me 'something went wrong'.
Solution:Jump to solution
Error: Plugin DocMod requires SML version matching ^3.11.0 (received: 3.10.0)
38 Replies
Automated responses for Uranium Addict (1335753217492910090)
Key Details for SMMDebug-2025-06-06-00-32-11.zip
Outdated mods found!
Doggo Notifications can be updated to
1.0.1
Satisfactory Mod Loader can be updated to 3.11.1
Update these mods, there may be fixes for your issue in doing so.Crash found in FactoryGame.log
It has been attached to this message.
Crash found in FactoryGame_be28b253_Local_Stable_WindowsClient.log
It has been attached to this message.
Here it says the mods are outdated so I try to change versions to the latest, but this happens. Generating the debug info gives me the file I pasted above
Looks like you're running the previous experimental version.
Verify your game files.
👍
It says all my files are validated
My bad, I'm terrible at version numbers. CL 385279 is the latest stable. The latest SML update is only for experimental.
That's why your SMM is throwing an error.
I see
Might just be an oversight on the developers end. Everything on your end is working as intented.
I don't think I understand
Sorry for the inconvenience
The latest SML update only works on the latest experimental version. It doesn't work on the latest stable version. It seems like you're running the latest stable version so the SML update can be ignored.
Just use an older version of SML.
Am I to ignore this then

It looks like you have not yet generated the debug info file!
Please do as the mod manager requested. Click the "Generate debug info" button and send the zip file in #help-using-mods otherwise we will not be able to help you!
-# Responding to
pleasegeneratedebuginfo
triggered by @Eggyikes, confusing things have happened
the mods in my profile are no longer there, which is fine there were like 4 but weird still
Try starting your game with version 3.10
does this look correct

Does your game start without any issues?
It does not, here is the debug info
Automated responses for Uranium Addict (1335753217492910090)
Key Details for SMMDebug-2025-06-06-01-06-18.zip
Outdated mods found!
Doggo Notifications can be updated to
1.0.1
Satisfactory Mod Loader can be updated to 3.11.1
Update these mods, there may be fixes for your issue in doing so.Crash found in FactoryGame.log
It has been attached to this message.
Crash found in FactoryGame_be28b253_Local_Stable_WindowsClient.log
It has been attached to this message.
Change Doggo Notifications to version 1.0.0

Automated responses for Uranium Addict (1335753217492910090)
Key Details for SMMDebug-2025-06-06-01-09-49.zip
Outdated mods found!
Doggo Notifications can be updated to
1.0.1
Satisfactory Mod Loader can be updated to 3.11.1
Update these mods, there may be fixes for your issue in doing so.Crash found in FactoryGame_be28b253_Local_Stable_WindowsClient.log
It has been attached to this message.
Crash found in FactoryGame.log
It has been attached to this message.
Disable Doggo Notifications and try again.
Automated responses for Uranium Addict (1335753217492910090)
Key Details for SMMDebug-2025-06-06-01-12-40.zip
Outdated mods found!
Satisfactory Mod Loader can be updated to
3.11.1
Update these mods, there may be fixes for your issue in doing so.Crash found in FactoryGame.log
It has been attached to this message.
Crash found in FactoryGame_be28b253_Local_Stable_WindowsClient.log
It has been attached to this message.
I feel that there is a larger problem, but I'm not sure how to figure out what it is. Even trying to launch the game straight from steam still crashes
Even though the files are validated
Solution
Error: Plugin DocMod requires SML version matching ^3.11.0 (received: 3.10.0)
This is what's causing the issue.
I see
Is there a way to remove that plugin
I just can't seem to figure out what that plugin comes from
I have the unreal engine files from the repository downloaded, maybe that has something to do with it
Could be, I'm not that familiar with creating a mod environment.
I'm finding a reference of DocMod in the development guide for Satisfactory.
I think I have fixed it. I tracked down the DocMod uplugin and disabled it
Create an Item :: Satisfactory Modding Documentation
Now that you’ve created a custom Recipe and Schematic, let’s create a custom Item. For this tutorial, we’ll make an item n...
It seems to be working now
Awesome, glad to hear.
Thank you so much for your help!
No problem, took a little but we got it figured out. 👍