game crashing upon loading a world
game version is 1.21.5. crash reason says because of outdated drivers but I just updated them. game does not crash if I disable DH rendering before loading in and them enable it after the fact.
38 Replies
amd graphics card on windows
Are you on vanilla launcher?
Solution
If so try Prism or Modrinth App
is there a bug with the vanillia launcher?
Seems like it, there is a crash that happens only with vanilla launcher, though in theory something like this shouldn’t be possible
I think it has to do with which JAVA version (and other sub-libraries) are used by the different launcher, but this is all over my head
well that fixed the issue so thank you
every time when i load on to a server with distant horizons my game freezes and crashes within 10 seconds every time when i go beyond the 32 chunk limit
If the issues is the save, the same fix will also work
If not create a new help-me thread
ok, what is a new help me thread?
you are in one now
ok
what do i need to do to get the issue fixed that im having
make a new post in the help-me channel, the one you are in now. post your logs there
!logs
You should send your
latest.log
file to provide additional useful information.
Logs are usually located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.do i search up minecraft\logs in file explorer?
Minecraft Launcher? Yes.
Fancier launcher, say Prism Launcher, there's a button to open the log files directly in the launcher.
is it the latest logs folder under the telemetry folder?
That's the launcher's log, not the game log.
The one you're looking for, if you're using Minecraft Launcher, can be found here:
Forgot to reply the bot response
where?
Open File Explorer, type in
%AppData%\.minecraft\logs
to quickly get to the logs folder, then send over the file named latest.log
, assuming the last time you opened the game is when it crashes.ok
its saying working on it
Error on my side, you should've typed that in the directory box, not the search box.
manage to get the folder dragged into the web page. whats next?
Web page? The mclo.gs website?
yes
Copy the link in the address bar or click the share button and paste the link here.
Ah, Minecraft ran out of allocated memory, leading to crashing.
How much memory does your system has? If it's anything higher than 8, we can set a higher allocation for Minecraft.
i have got 32GB DDR5 RAM and 8GB VRAM on the gaming laptop
32 GB is plentiful, we can give Minecraft more than its default 2 GB allocation.
In the Minecraft Launcher, click on the Installations tab near the top, hover on your modded game profile and click on the 3 dot button, select Edit. From here, click the drop-down menu that says "more options", replace the number in the following text with a higher one:
This text configures the maximum memory allocation that Minecraft will use. The default option sets it to 2 GB (-Xmx2G
->-Xmx8G
.
2G
) and we changed it to 8 GB (8G
) as indicated by the change in the number.still suprising that mojang can't manage to add a simple box that allows the user to change the allocated ram like in any other launcher
Or a slider in the settings that goes from 2GB - Whatever the system has
To be fair, modding friendliness is not what they focused on with their launcher, so I assume having an option to easily change the default JVM arguments would be moot for them.
Or, or, JVM arguments are advance stuff that they don't want uninformed players to mess with if they don't know exactly what the arguments are.
Yea thats why I'm saying they should abstract them away behind a simple slider that has maybe a info text to not change it by default
And put it in a "advanced" section
thank you sooooooooooooooooooooooooo much i finally managed to get the game working without my game crashing
how high can i go with the render distance
without my game crashing compair to 256 chunks
You should be able to push very far even with the 8 GB memory allocation.
ok
I go as far as 2048 chunks with only 6 GB allocation.
bruh