Curve Builder - Can't rotate the starting foundation anymore
I have loved this mod, BTW! Thanks so much for it!
I noticed a change with the new 1.1 update that when I zoop a foundation part, the angle changes after the first foundation. It used to start the angle change immediately. I don't know it that makes sense. I prefer the curve to start right away instead of one foundation out. Was this an intentional change? If so, I would really, really, really like to be able to toggle when the curve starts.
I'm also having a new issue where the curve is often proceeding in the reverse direction (backwards instead of forwards). See screenshot
I'm running the latest version of the mod and base game. I have tested with and without infinite zoop installed with no difference.
Thanks so much and keep up the good work 😁


Solution:Jump to solution
yeah sorry the backwards thing is just a bit finnicky, it got redesigned completely from the previous version and had to rush it a bit to get it out for 1.1. if you hold down Caps lock when aiming it should start from the primary hologram 🙂
6 Replies
@lastnomai (Curve Builder)
Solution
yeah sorry the backwards thing is just a bit finnicky, it got redesigned completely from the previous version and had to rush it a bit to get it out for 1.1. if you hold down Caps lock when aiming it should start from the primary hologram 🙂
THANK YOU! 🥰
Ok, @lastnomai (Curve Builder) When I hold Caps lock, the rotation does start from the primary hologram, but it snaps vertically to the center of the root part instead. This isn't a problem when both parts are the same height, but it presents when they are different heights


ahhhhh that's not good. will have to take a closer look. apologies
thanks for letting me know
No worries, mate! Glad I can help!