Crash when hooking player inventory widget appearing on the main menu
This one's a bit weird...
- Custom Player Inventory's config widget has a player inventory widget for previewing purposes.
- If I hook Construct using the new SML hooking system, it results in the attached crash when I visit the config from the main menu, no matter what the hook code is.
- The crash doesn't happen from the game world (and the hook works correctly)
- If I remove my hook, the player inventory widget alone doesn't crash the game from the main menu
not sure if this is a problem with my mod or with SML's hooking approach in this edge case. source code is public
5 Replies
for now I just don't spawn the inventory widget when on the main menu, avoiding the crash, but it would be nice to know the true cause of this crash
also happens with MAM Enhancer's config widget which has 3 instances of MAM nodes. did not happen earlier in the update process but definitely does now that I am hooking stuff. again only happens on the main menu
bringing in @Mircea (Area Actions) @Archengius since I think you have the most new hooking system knowledge
here's the full log from that game session
It has been attached to this message.
-# Responding to
Crash found in FactoryGame.log
triggered by @Robb (Extra Busy)