Satisfactory ModdingSM
Satisfactory Moddingβ€’11mo agoβ€’
14 replies
Jean Michel

Crash when re-load

In my Architecture+ mod, I configure the customizations with this code:
If I save the game and reload it directly, so without leaving the game, it crashes
I think that reloading does not empty the memory of the customizations and there is therefore a conflict
How to empty the memory before reloading these customizations?
I tried with the 3 outputs of Switch on ELifecyclePhase but it doesn't change anything
Solution
Ah, try making it a Game Instance Module instead
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