Could not initialize class net.irisshaders.iris.pathways.FullScreenQuadRenderer
Crash to desktop when loading into a world with Iris Shaders already turned on.
Minecraft 1.21.1 - Neoforge 21.1.180
I tried doing binary search on my mods to find the culprit but so far its a select few mods that crash the game and with every change I do with a mod the frequency of these crashes are inconsistent.
List of mods that might cause crashes when ran together:
-Just Enough Resoruces
-Lootr
-Regions Unexplored - Terrablender is fine
-Map Atlases - Moonlight lib is fine
-Mccaw Furniture
-Lithostitched
-LootJS with ProbJS together?
-SuperMartijn642's Core Lib
-Natures Compass
That's the end of the list before I realized it got random and stopped doing it altogether; the latest log has the mod list that was enabled prior to crashing. Anytime I tuned off these mods the game wouldn't consistently crash when loading into a world.
The latest log is provided
Minecraft 1.21.1 - Neoforge 21.1.180
I tried doing binary search on my mods to find the culprit but so far its a select few mods that crash the game and with every change I do with a mod the frequency of these crashes are inconsistent.
List of mods that might cause crashes when ran together:
-Just Enough Resoruces
-Lootr
-Regions Unexplored - Terrablender is fine
-Map Atlases - Moonlight lib is fine
-Mccaw Furniture
-Lithostitched
-LootJS with ProbJS together?
-SuperMartijn642's Core Lib
-Natures Compass
That's the end of the list before I realized it got random and stopped doing it altogether; the latest log has the mod list that was enabled prior to crashing. Anytime I tuned off these mods the game wouldn't consistently crash when loading into a world.
The latest log is provided
Solution
Nice so it is ProbeJS! Neat™!
Thank you lots, It just seemed so random when I kept turning off and on mods but I guess in hindsight I prob should've noticed it.
Thank you lots, It just seemed so random when I kept turning off and on mods but I guess in hindsight I prob should've noticed it.