Specify a port for self-hosted servers with SMM on Debian

Hi there! I was previously using that command to start my self hosted server: sh FactoryServer.sh -Port=7778, as I had the "Unable to connect to the API" error message on my client (I guess it was because the game also uses 7777 for the API?) Anyway, I just installed mods on that server, applyed the patches using fiscit CLI and all, but now it makes the same error on my client, so I'm guessing it's because the port parameter is being ignored?
1 Reply
DarthPorisius
DarthPorisius3mo ago
The port SMM would use is the SSH/SFTP port that your Debian server would use to handle file system work. It doesn't use the game port of the game for communication, and honestly, you would want the game on the server offline when you update/change mods. Now, to the problem, if you are specifying -Port=7778, the game port TCP and UCP listeners will be 7778, to my knowledge, but you also need to have 8888 open for reliable messaging. There might be a separate command for the port, but I am not able to see if there is a command for it. It might be in the patch notes. https://satisfactory.wiki.gg/wiki/Dedicated_servers#Port_Forwarding_and_Firewall_Settings
Official Satisfactory Wiki
Dedicated servers
This page provides basic instructions on setting up and operating a Satisfactory dedicated server.

Did you find this page helpful?