SMM managed selfhosted server not loading mods
I've found two other posts about this issue:
https://discord.com/channels/555424930502541343/1384647971034894416
https://discord.com/channels/555424930502541343/1385568615054704640
I've double checked, and all the mods I want to use are present in the server's Mods folder, but the server does not load/install those mods when started. I've tried sending the mods when the server is off, when it's on, and restarting it. I've also tried creating a new game with the mods already in the folder.
What am I doing wrong?

Solution:Jump to solution
For anyone who stumbles on this in the future, I had to add this environment variable to my wolveix container:
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6 Replies
logs attached
-# Responding to
Key Details for SMMDebug-2025-06-20-22-53-12.zip
triggered by @DraukuServer is running on Debian in a Docker container from wolveix.
Seems like mods are turned off in SMM
Certainly you want to make changes only when the server is off
Hmm the latest included server log in your debug zip is from 2 days ago
if it is, then I dated it incorrectly. I copied the server log that was dated today from my linuxserver and then manually typed the name.
Uh... how? The SMM interface says they are on, and the mods are in the folders for my client and my server.
Thanks for replying, by the way... I've been trying to get these working for days now, lol.
Solution
For anyone who stumbles on this in the future, I had to add this environment variable to my wolveix container:
Which means it was a permissions issue... it's always a permissions issue /sigh.