Refresh LODs on server
Hey, I was wondering if there was a decent way to refresh LODs on a server for an area. Or if there's a setting to allow already existing LODs to be regenerated after an interval
We have done some WorldEdit stuff on the server and the LODs do not update unless you manually break and place a few blocks in the chunk. For small operations this is doable albeit very cumbersome to the builders. However for large edits this becomes just unfeasible.
The issue on top is that we have a lot of giant worlds. So just deleting the database is not feasible as it'll take hours if not days for the LODs to be regenerated.
In all honesty I'd love to have both options, as the first one is a great admin tool to fix stuff and the other would be great to ensure builders can just build without having to worry about LODs.
I have considered accessing the SQLite file myself and deleting the stuff I want regenerated, but to do that savely I have to shut down the server, which isn't ideal either and also very cumbersome
We have done some WorldEdit stuff on the server and the LODs do not update unless you manually break and place a few blocks in the chunk. For small operations this is doable albeit very cumbersome to the builders. However for large edits this becomes just unfeasible.
The issue on top is that we have a lot of giant worlds. So just deleting the database is not feasible as it'll take hours if not days for the LODs to be regenerated.
In all honesty I'd love to have both options, as the first one is a great admin tool to fix stuff and the other would be great to ensure builders can just build without having to worry about LODs.
I have considered accessing the SQLite file myself and deleting the stuff I want regenerated, but to do that savely I have to shut down the server, which isn't ideal either and also very cumbersome