How does Heroic handle cloudsync conflicts?
Say you have a hanheld pc like steamdeck and a desktop computer. You play a game with epic/gog cloud support. On the steam deck you open the game and play it for a while. Half way through you sleep the steamdeck (or you close the game during an internet outage) and later while online you open/close the same game on pc (with heroic cloud saves on). How does heroic handle this edge case scenario?