I have a 9-square UV map for a normal. In the center square, I wanted to put the ficsyt logo. However, because the Ficsyt part of the normal map has transparency, it causes a weird seam. I then tried to put the fixsyt logo over the 9-square so the center of the 9-square would have its normals applied, but it doesn't show in Unreal. Is there anything I can do?