Multiplayer LOD issues, client doesn't recieve(?)
Good evening everybody,
I have an issue with my Distant Horizons multiplayer mod. I run 2 different fabric servers (both with the DH mod) on the same IP. One is on the default MC port (25565), and this DH works fine. My client recieves the LODs and loads them fine. The other one is on a different port so both can run at the same time. My client will not load LODs on this one.
I'm not sure if it's an issue with my client, or if there needs to be special setup because of the same IP/different port shenanigans. I know it's not an issue with the server's generation: I had DH pregen a bunch of chunks from my player position, and they don't load. If need be, I can put them on different domains, but I would rather avoid that.
Solution:Jump to solution
For any future people: All I did was reset my server settings (just deleted the file)
5 Replies
Is both server share the same name or something in the multiplayer menu?
I have different names for them and I have the setting for server identification set to the name + port + ip + version
Hmm, in that case, then I don't have any clue for what's going on. Someone else more familiar with multiplayer has to step in.
Just started working, no idea how
Solution
For any future people: All I did was reset my server settings (just deleted the file)