[18:20:23.685] [TCP Client Thread/WARN] [tML]: Silently Caught Exception:
System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. [::ffff:73.109.80.109]:7777
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at System.Net.Sockets.TcpClient.Connect(IPEndPoint remoteEP)
at Terraria.Net.Sockets.TcpSocket.Terraria.Net.Sockets.ISocket.Connect(RemoteAddress address) in tModLoader\Terraria\Net\Sockets\TcpSocket.cs:line 61
at Terraria.Netplay.TcpClientLoop() in tModLoader\Terraria\Netplay.cs:line 406
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
[18:20:23.685] [TCP Client Thread/WARN] [tML]: Silently Caught Exception:
System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. [::ffff:73.109.80.109]:7777
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at System.Net.Sockets.TcpClient.Connect(IPEndPoint remoteEP)
at Terraria.Net.Sockets.TcpSocket.Terraria.Net.Sockets.ISocket.Connect(RemoteAddress address) in tModLoader\Terraria\Net\Sockets\TcpSocket.cs:line 61
at Terraria.Netplay.TcpClientLoop() in tModLoader\Terraria\Netplay.cs:line 406
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)