Sometimes game Crashing when building the Train Station (vanilla or modded, doesnt matter)

Hello! I have around 160 hours in my actual save. I started playing again (fresh start) after the 1.1 update, and now my game sometimes crashes when placing a Train Station. Has anyone else noticed a similar problem?
7 Replies
SirDigby
SirDigby3mo ago
You've hit the uobject limit >maxuobjects
FICSIT-Fred
FICSIT-Fred3mo ago
Why the game crashed You've hit the UObject limit. Unreal Engine has a large, fixed-size array to manage all UObjects at runtime (it's used for fancy things like "reference counting" and "garbage collection"). Details This crash happens randomly, but the probability of crashing increases the longer the game has been running for. Crashes are more likely to happen when opening UIs (the UI system uses UObjects to function), especially UIs that show many-slot inventories e.g. player, storage containers (the number of allocated UObjects is proportional to the number of inventory slots). Consequently, having many additional inventory slots increases the probability of crashing. How to fix Consider these options: - Install https://ficsit.app/mod/Th3UObjectCounter, which warns you when the UObject array is near full, so you can restart the game before it crashes. - Instead of large containers/inventories, use mods that increase stack sizes like Player Stack Sizer or Stack Resizer - Remove mods that add inventory slots and use https://ficsit.app/mod/DecreaseInventorySlot to reset your slot count to normal - Read this wiki page: https://satisfactory.wiki.gg/wiki/Unreal_Engine#Unreal_Engine_UObject_Limit
ṾïṚ
ṾïṚOP3mo ago
Thanks! That mod really can help me out to debug things! For now I just notice: When I try to build a train station (hologram), the object counter goes crazy! 😮 It doesn't stop until the game crashes... How can I figure out what's causing it?
SirDigby
SirDigby3mo ago
>debugmods
FICSIT-Fred
FICSIT-Fred3mo ago
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues
ṾïṚ
ṾïṚOP3mo ago
I ran some more tests and... honestly, I have no idea what's going on anymore :/ When I start a new save, everything works fine - the object counter goes up to a certain value, then resets and loops normally. But in my main save, when I try to build a train station (platforms, loading/unloading stations, etc.), the counter just keeps increasing endlessly until the game crashes. I tried disabling mods one by one (mods that can be turned off without game crash when loading save ofc), but unfortunately that didn’t help. On another save (a clean one where I only built a few things and a working train system), the issue doesn’t occur. Unfortunately, I’m out of ideas on what to try next 😦
ṾïṚ
ṾïṚOP3mo ago
https://youtu.be/_YXJ9uDFSS4 - video describing my bug... anyone notice similiar issue?

Did you find this page helpful?