Better way to optimize mobs/mob stacking?
I run a OP skyblock server on paper 1.21.4, and I have only been up for like 9 days now (first server for me), I have about 10-15 daily players and at peak times itll be up at like 22 players.
The entities are starting to be a pain, I thought I optimized it pretty good, but I guess not.
I use RoseStacker for all stacking and mob stuff and ClearLagg for entity clearing. And before you say the clearlagg message about the tree, I don't have issues with mob spawning, I have issues with the amount of entities there are on the server and if I didnt set up clear lagg, my TPS would probably be at like 10.
There is a setting in RoseStacker called
If you got any tips or tricks, let me know please and thank you!
https://spark.lucko.me/8ml2BI5OtF
The entities are starting to be a pain, I thought I optimized it pretty good, but I guess not.
I use RoseStacker for all stacking and mob stuff and ClearLagg for entity clearing. And before you say the clearlagg message about the tree, I don't have issues with mob spawning, I have issues with the amount of entities there are on the server and if I didnt set up clear lagg, my TPS would probably be at like 10.
There is a setting in RoseStacker called
death-event-trigger-async and it is set to false unfortunately. I can't set it to true because I get flooded with errors in console and it doesn't work because other plugins that dont use async are blocking it (error in comments) If you got any tips or tricks, let me know please and thank you!
https://spark.lucko.me/8ml2BI5OtF