Bosses have WAY too much HP for me to reasonably kill them.
While using the modpack I loaded in the log, I noticed that the Eye of Cthulhu has almost 9000 HP in expert mode. I checked the other bosses in cheat sheet, and they also have at least double their normal HP. I remember a thing from 1.3 tMod, where if I had enough mods (or bosses), the game would buff every enemy, but it was never THIS MUCH. Is my issue a result of the HP scaling of tModLoader with 200 mods, or am I stupid and missing a scaling config (or a mod that massively increases HP)? I was able to kill the Eye, but it took me the entire night (though it was a natural spawn, and I wasn't fully prepared), BUT I normally kill it fast with preparations, and as before, this fight took ALL NIGHT.
2 Replies
this is a config issue or compatibility problem, either way not something we can really help you with
you'd need to check mod configs, otherwise uninstall mods
Ok
I didn't check Luminance yet, and it can edit HP, so I'll look at it then.
It was a mod I recently enabled, as it recently updated. Bob Blender.
Apparently the author made a thing to multiply all boss HP by 2 after a specific point, but forgot to add the "point" in question.
@creedus
It's fixed now.