TerraFirmaCraft foliage color mismatch/Full - Save Chunks causing TPS spikes still

The LOD chunks don't match the grass color of the actual grass color in TerraFirmaCraft, and setting the Distance Generator mode to Full - Save Chunks still causes very large TPS spikes. This happens with both LZ4 and LZMA2 compression
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5 Replies
Lens
LensOP2mo ago
Miki_P98
Miki_P982mo ago
Terrafirmacraft's top grass texture has to be darker than whatever is later displayed on the block It should be fixable with a resourcepack, but someone would need to take a closer look at the grass model and texture
Lens
LensOP2mo ago
using a resource pack that changes the colormap to be closer to vanilla minecrafts makes it less noticable but in some areas its still there
PalpableBrush26
I thought maybe it would be because tfc grass color’s change drastically throughout the year.
Miki_P98
Miki_P984w ago
If any mod changes the colours of foliage (or anything else) during gameplay, those changes won't be visible after a world reload, though at world reload all LoD colours should be recalculated to the current "season" (or whatever else) and be correct

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